paintingtore.blogg.se

Flightgear aircraft addons
Flightgear aircraft addons









AGL is always in terms of the place you are starting from. 0 means without limits - the plane will always increase its altitude during its flight. It's only for calculate performance and display how the altitude will change. On the top of the "Aerotow Route" dialog you have selector to change aircraft type. You can change the AI aircraft's default route, for this go to menu Aerotow Everywhere -> Aerotow Route. About - display about dialog with add-on information.Add thermal - display the dialog for configuring and adding thermal.Disable tow aircraft - unload AI tow sceneraio.Call for Douglas C-47 aircraft - load AI tow sceneraio with Douglas C-47.This aircraft has little bit better performance than Robin. Call for Cessna 182 aircraft - load AI tow sceneraio with Cessna 182.This aircraft has better performance and can take you higher then Piper Cub. Call for Robin DR400 aircraft - load AI tow sceneraio with Robin DR400.Call for Piper J3 Cub aircraft - load AI tow sceneraio with Piper J3 Cub.Towrope Configuration - display the dialog for change towrope parameters.Aerotow Route - display the dialog for change aerotow route.This add-on add a new item to main menu named Aerotow Everywhere with following items: ^ - airport with heading direction to north You can disconnect from the aircraft at any time, most often by pressing the o key (check help of your glider). If the aircraft lands at the airport, the scenario starts again, i.e. Then, after having flown the entire given route, it lands at the airport from which it took off or when start in the bush turns in an unknown direction and flies at a constant altitude. During this flight it is constantly gaining altitude. The tow plane always takes off in front of your runway and flies along the runway for 5 km, then turns back and flies downwind for 6 km, then turns back again and flies another 6 km. How does the AI tow aircraft fly by default? according to the glider heading and not the runway. If you move away from the runway threshold further than 100 m, then the take-off of the tow plane will be as in the bush, i.e. Then the tow plane will position itself in front of you (glider's course), so what heading you have is important. The AI aircraft will begin to accelerate and take off. At this time you should hook up to the aircraft, most often by pressing the Ctrl-o key (check help of your glider). The AI aircraft will appear to your right and align to the centreline of the runway in front of you. (Yes, you can choose from many aircrafts). Start FlightGear at any airport with your aircraft as a glider, such as ASK 21.įrom the top menu, select Aerotow Everywhere -> Call for Piper J3 Cub aircraft, Robin DR400, Cessna 182 or Douglas C-47.

Flightgear aircraft addons simulator#

Run simulator again, now everything should be working.Under Linux/macOS $FG_HOME is /home/\AppData\Roaming\\Export\Addons\. It differs depending on the operating system. The problem is that FlightGear does not know that it is supposed to look for the flight plan file in this location as well, so you have to tell it manually by using the -data command line option. Therefore, the run-time created flight plan will just be saved to $FG_HOME/Export/Addons//AI/FlightPlans/. But for security reasons, Nasal scripts cannot save files to that directory, but can save e.g.

flightgear aircraft addons

Namely, the flight plan for AI aircraft, by default, must be stored in the $FG_ROOT/AI/FlightPlans/ directory. Unfortunately this causes a problem which you will have to solve manually by following the instructions below.

flightgear aircraft addons

This add-on creates a flight plan in real-time based on the airport you are at. The main idea is to be able to do this at any airport where you start with your glider. This is an add-on designed to include an AI aircraft that will be able to tow a glider.









Flightgear aircraft addons